Introducing POLY: The Arcade Game

It’s the first demo, and yes, it still needs plenty of work. The sprites need refining, the animations need improvement, and there’s a lot more that could go into the gameplay.

But here’s the thing about having an idea.

Sometimes you take that idea, turn it sideways for a moment, and suddenly you’ve got a game.

That’s how POLY went from a piece of artwork to a playable, side-scrolling arcade fighter.

It’s not finished. It’s an experiment. And that’s part of the fun.

Give the demo a try below.